Adobe AIR Launchpad Beta Now Available on LabsTuesday August, 24 2010 06:05 PM PDT
Adobe® AIR® Launchpad beta is a new desktop tool that helps Adobe Flex® developers get started building desktop applications deployed on Adobe AIR. Simply run Adobe AIR Launchpad and select the capabilities you need; Adobe AIR Launchpad will create a ready-to-import Flex project with your selected features implemented in a way that can be easily [...]
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New Melrose (formerly Shibuya) Preview AvailableSaturday August, 21 2010 02:45 PM PDT
Melrose (formerly Shibuya) enables developers and publishers to distribute and make money with Adobe® AIR® applications through application stores. Melrose enables application syndication to multiple stores so that publishers can reach millions of users. Intel AppUp Center and the Adobe AIR Marketplace are the first two storefronts available in Melrose. Learn more.
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Adobe Drive 2 now available on Labs.Thursday August, 12 2010 04:21 PM PDT
Adobe® Drive 2 is now available on Labs. Adobe Drive 2 lets you connect Adobe Creative Suite 4 and Creative Suite 5 to Digital Asset Management (DAM) servers. The connected servers appear on your computer as a mounted hard drive or mapped network drive. Once connected, you can access server files in several ways including [...]
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Photoshop Lightroom 3.2 release candidate now available on LabsTuesday August, 10 2010 06:18 PM PDT
Adobe® Photoshop® Lightroom® 3.2 release candidate is now available on Adobe Labs. Please note that we have skipped a “version number” with this release going directly from Lightroom 3.0 to Lightroom 3.2. Learn more. Lightroom 3.2 Bug Report Form
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Photoshop Camera Raw 6.2 release candidate now available on LabsTuesday August, 10 2010 05:10 PM PDT
The Camera Raw plug-in provides easy access within Photoshop to the raw image formats produced by many leading professional and midrange digital cameras. The ‘release candidate’ label indicates that the plug-in is well tested but would benefit from additional community testing before it is distributed automatically to all of our customers. The Camera Raw team [...]
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Runtime expression evaluation in ActionScriptWednesday December, 31 1969 04:00 PM PST
Finally I have a bit of free time to write down this post. Some days ago a guy on the forum asked about how to evaluate at runtime simple mathematical expressions with support for symbols and function calls. Now that...
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Finally a code coverage tool for AS3!Wednesday December, 31 1969 04:00 PM PST
Today is really a good day.I was waiting for this kind of tool since a lot of time, and thanks to Joe we can finally do Code Coverage of our Actionscript code. The project is hosted on Google Code, and...
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cacheAsBitmap hellWednesday December, 31 1969 04:00 PM PST
Last week I spent a whole day trying to solve an issue in Phoenix due to a strange problem which comes up suddenly after some code changes. The problem was that now using the transformation tool the bounds of the...
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iPhone & Ubuntu notes...Wednesday December, 31 1969 04:00 PM PST
No Flash stuff this time :) During my last trip to New York city I finally decided to buy an iPhone for me too (I think I have everything from Apple right now.. except a mac :) ). The most...
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Get your Aviary invitation!Wednesday December, 31 1969 04:00 PM PST
One of the most ambitious projects I've ever worked on is finally coming out. It's really gratifying when looking at what people is able to do using our software, for example meowza, one of my favourite artists.. Damn, I wrote...
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600-Player Pong at FITC San FranciscoWednesday December, 31 1969 09:00 PM PST
on tuesday august 17 at fitc san francisco, i'll be unveiling MegaPong, a realtime, massively multiplayer version of the classic video-game, Pong. the expected audience of 600 will be split into two 300-person teams. players will use their cell phones as game controllers to collectively control their team's Pong paddle. this will be the first time in history an audience of this size will play Pong collaboratively using cell phones,...
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Union Free 1000-User Licence AnnouncedWednesday December, 31 1969 09:00 PM PST
we recently announced a free 1000-user licence for Union. also, this week, we posted an online multiplayer pong game tutorial and a multiuser fridge magnets tutorial. happy (multiuser) coding!...
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Flash Builder 4 Now ShippingWednesday December, 31 1969 09:00 PM PST
Earlier this week, Adobe released Flash Builder 4, the successor to Flex Builder 3. The new version includes a ground-up overhaul of the Flex SDK component set and significant enhancements to both the ActionScript development environment and the MXML design environment. Anyone using Flex Builder 3 today should definitely upgrade. The improvements in Flash Builder 4 are extensive and wide-ranging, and well worth the investment. In particular, the rewritten component...
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ActionScript 3.0 Bootcamp: Hands-on OOP workshop May 7/8, 2010Wednesday December, 31 1969 09:00 PM PST
On May 7/8 I'm doing a hands-on workshop on the fundamentals of object-oriented programming ("OOP") in ActionScript 3.0. The course covers all OOP basics, including: Classes, objects, and packages Methods and variables Inheritance Encapsulation Datatypes and error handling Garbage collection and memory management Application structure and design principles And also the following core areas of Flash coding: Graphics loading and display Interactivity Model/View/Controller architecture State management Event dispatch and event...
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bloomWednesday December, 31 1969 09:00 PM PST
Creating Default, Cancelable Event HandlersWednesday December, 31 1969 09:00 PM PST
Today I'm going to show you how to create a default event handler that performs an operation, and what steps are needed to cancel that default behavior to prevent it from happening.
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Launching Firefox from ANT on OSXWednesday December, 31 1969 09:00 PM PST
I've been a happy Linux user for quite some time, but I recently switched to OSX after getting a new Macbook laptop. After the switch, one of the first things I've noticed was that my ANT tasks to launch a web browser would no longer work as expected.
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ActionScript 3 Singleton ReduxWednesday December, 31 1969 09:00 PM PST
Not to beat a dead horse, but....
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Hooking dispatchEvent for Cairngorm EventsWednesday December, 31 1969 09:00 PM PST
Gone are the days of
cairngormEvent.dispatch(); and
CairngormEventDispatcher.getInstance().dispatchEvent( cairngormEvent );. Say hello to
dispatchEvent( cairngormEvent );!
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Do you use the public Flex bug base?Wednesday December, 31 1969 09:00 PM PST
If you're not familiar with the
Flex Bug and Issue Management System, you need to do yourself a favor and get involved.
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Back from the dead... again.Wednesday August, 23 2006 11:48 PM PDT
Well in case you haven't noticed i haven't been around much for the past year. I have spend almost all of my free time with FlashDevelop and now we are doing the next version of FD. I'll promise to try to be more around here and submit some new stuff. :)...
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FlashDevelop goes open sourceThursday October, 13 2005 03:56 AM PDT
The site was down for a while due to server change and slow backup restoring. Well in the mean while, FlashDevelop and MTASCGUI was released as an open source and they can now be found from FlashDevelop.org. New features are added in rapid pace so stay tuned for new releases. And due to the move to a bigger and faster server, all donations for supporting the work on meychi.com and flashdevelop.org are more than welcome....
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ASCrypt extension updated and more..Wednesday June, 29 2005 02:15 AM PDT
The ASCrypt extension has now been updated to version 1.4.0 with a new class, RC4. The orginal Flash code is by Gabor Penoff who kindly let me to modify the orginal RC4 code and add it to the ASCrypt library. Thanks Gabor! There are also new things cooking with FlashDevelop and i'm certain that the new things are only good. You'll see 'em a bit later....
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FlashDevelop is finally readyThursday June, 02 2005 10:35 AM PDT
I finally finished the FlashDevelop and decided to release it after few days of intensive testing. I did some modifications to the template stuff and included MTASC to FlashDevelop. Find and replace dialogs are now made by me because i was too impatient to wait the next release of Scintilla.NET component. I will keep improving the program in the future but i am quite satisfied to the outcome already. If you liked SciTE for AS 2.0, i think that you like this program even better. FlashDevelop requires the Microsoft.NET 1.1 Framework. You can download the latest FlashDevelop here. Read more about FD....
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MTASC compiler GUI out nowThursday May, 26 2005 11:56 PM PDT
While a was waiting the Scintilla.NET component advance to the next version, i did my own version from the GUI to MTASC compiler. You can also save project files with it. When you compile a project, it writes a bat file and launches it. You can also copy the bat file to your project directory and use it to compile the project. Just unzip the files to your MTASC directory. The are also a small sample project with it. MTASC GUI requires the Microsoft.NET 1.1 Framework to run. You can download it from here. Enjoy!...
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My Weblog Has MovedTuesday April, 24 2007 06:35 AM PDT
Just a quick fyi, but I have moved my weblog to a new server and domain. http://www.mikechambers.com/blog/ Please make sure to update all of your URLs and feeds. All posts should redirect to the appropriate post on the new site.
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Apollo Chat today on IRCMonday April, 23 2007 03:26 AM PDT
Well, it appears that a lot of people are interested in an Apollo chat via IRC, so I set up a room today if anyone want to chat, or ask questions about Apollo. Server: irc.prison.net (efnet) room : #apollochat I was hoping to get a room on freenet, but was having trouble registering the room, [...]
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Ascension Application and Source ReleasedMonday April, 23 2007 02:38 AM PDT
Well, I know it took forever, but I have finally released the source and an AIR file for Ascension, an Apollo based mp3 player and music explorer. You can download the latest AIR file, as well as grab the source, log bugs, and discuss the player from the Ascension project page at Google Code. All [...]
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Flex / Apollo IRC Channel?Thursday April, 19 2007 10:16 AM PDT
There have been a couple of posts over the past couple of days with people talking about using IRC to chat about Flex and Apollo. I think this is an cool idea, and would love to get an room started that stayed pretty active. I would especially like to do weekly chats with the Flex, [...]
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Apollo Camp Twitter Application ReleasedWednesday April, 11 2007 02:24 AM PDT
Daniel Dura has just released the Twitter application that we used at Apollo Camp to help coordinate back chanell conversations (it saved us from a beer disaster!). Anyways, not only can you download the application, but Danny has also open sourced it, and made the source available. So, now you can modify and use it [...]
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