Mon 30 Apr 2007
gskinner.com: gBlog: Source Code: Shape-based Hit Detection in 8
Posted by Brian Busche under ActionScript
gskinner.com: gBlog: Source Code: Shape-based Hit Detection in 8
The com.gskinner.sprites.CollisionDetection class is really simple to work with, there is a single static method called checkForCollision with four parameters: checkForCollision(movieClip1,movieClip2,alphaTolerance); movieClip1, movieClip2 - The MovieClip
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