Tue 5 Jan 2010
Preparing a Box2D presentation for Adobe User Group Chicago
Posted by Brian Busche under Flash, web design, ActionScript, Flash games, physics
Michael Shaffner was nice enough to invite me back for another presentation. Last Fall I spoke to the group about the GAIA Flash Framework. This time it’s all about physics in Flash. I had the opportunity to use the AS3 port of Box2D on a very recent project that is set to launch on 1/15/10. It was a tricky package to learn, but I was able to find some great tutorials on the Web. Hopefully I can put together some coherent thoughts on how to get a kick-start into coding this stuff, and present that to the group.
The best resources I found were some samples posted by Emmanualle Feronato. He was kind enough to provide demos and code samples for many of the basic concepts in Box2D. From there I was able to produce a few class files that are generic enough to jump start any Box2D project I might want to develop. The original C++ code was written by Erin Catto, and the AS3 port was made possible by Colin Northway.
So I am planning to put something together that I can post here as well. Maybe not another full-blown SLide_rocket presentation, but some samples and a link to the web site we hope to launch soon. The AUG meetup is on January 18th, downtown.
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